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Monday 10 October 2011

A look back.

I've moved most of my research activity offline now, to create a more document-suitable version to include in our final submission. The team are still playtesting the game. Tomorrow we are required to present our ideas to the rest of the class and also the tutors. Logicially, the best way to do it would be to go through as following:

Overview -- A very brief description of the game without any mechanics details. Probably given by the team leader.
Research -- Inspirations and a general look into what we wanted to achieve with the game and which previous board games influenced our idea.
Games Mechanics -- Moving more into detail with how the game works and rulesets.
Visuals -- Concept art and descriptions of how we want the game to look and feel.

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