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Wednesday 5 October 2011

Day three.

The group has decided to stick with the first idea. In terms of research, I will look into successful strategy games throughout history and note their common traits. A general overview of the history of board games seems unnecessary if we look at the document and design process as though we were designing something for an actual company. An employer would not want to look through eight pages of unfiltered board game history -- they would be more interested in specific evidence that our type of game has been successful in the past, and will be successful again.

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