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Saturday 30 March 2013

Personal Statement

I'm primarily a 2D artist interested in the human form, anatomy, and the exploration and use of different art styles to set moods, tones, and tell a story. I'm a 'high variety' gamer, enjoying a blend of genres from both AAA and independent studios. Most recently, I've taken an interest in handheld gaming with the 3DS, DS and PSP due to the 'game anywhere' opportunities they offer, and the swapnote application on the 3DS specifically. This allows me to connect with my friends on my gaming device while also practising my artwork.

Currently, I'm spending much of my time studying colour theory and different painting techniques via a series of quick pieces in order to loosen up and make my work more dynamic. My main sources of artistic inspiration come from Algenpfleger's perspective and digital work, alongside the humor based work of Mudora and Katie Tiedrich.

Tuesday 12 March 2013

Artists and Styles.

Michelle Hoefener.

Line art and pencil work -- I admire how cleanly she creates.

Algenpfleger.

Use of perspective and creativity in the angles used to view a scene.

Silvia Pelissero.

Use of watercolours to create appealing portraits.

Katie Tiedrich.

Use of humour in art -- simple linework and cartoony designs combined with amazing facial expressions.
Example.

Makani.

Linework/anatomy/humour.

Sakimichan.

Digital painting techniques.

Mudora.

Pencil + paper work, and the practice she does varying well known characters and experimenting with them visually (Legend of Zelda reimaginings). Responsible for these. (Primarily, though it's obvious when another artist takes over). Does very well at portraying character through expressions, poses and body language in her art.

Alicexz.

Colour work and appealing watercolour paintings -- the artist notes she's inspired by Agnes Cecile.

Patryk Garrett.

Tone, subject matter, sci-fi.